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Internet Backgammon
Object of the Game

The object of the game is for each player to bring all his checkers into his
home board, and then to bear them off the board. The first player to clear all
his checkers off the board is the winner.

Using GammonEmpire's Software

Backgammon is a game for two players, played on a board of twenty-four
narrow triangles called points. Each player has fifteen stones of one color
(light or dark) that are placed along the boards' 24 points. Points alternate in
color and are grouped into four quadrants of six points each. Quadrants are
referred to as a players' home board and outer board. The board is divided in
half by a center partition called the bar. All points on a backgammon board
are distinguished by numbers. A players' outermost point is the twenty-four
point, which is also his opponents' one point. A doubling cube, with the
numbers 2, 4, 8, 16, 32, and 64, is used to keep track of the current stake of
the game.

To start the game, each player rolls a single dice. This determines both the
player to go first and the numbers to be played. If equal numbers come up,
then both players roll again until they roll different numbers. The player who
throws the highest number moves first according to the number displayed on
the dice. After the first roll, the players throw both dice and alternate turns.
The roll of the dice indicates how many points (or pips) a player can move his
stones. Stones are always moved forward, to a lower-numbered point. The
following rules apply: A stone can only be moved to an open point (one not
occupied by two or more opposing stones).

The numbers on the two dice constitute separate moves. For example, if a
player rolls 5 and 3, he may move one stone five spaces to an open point
and another stone three spaces to an open point, or he may move the one
stone a total of eight spaces to an open point, but only if the intermediate
point (either three or five spaces from the starting point) is also open. A
player who rolls doubles plays the numbers shown on the dice twice. A roll of
6 and 6 means that the player has four sixes to use, and he may move any
combination of stones he feels appropriate to complete this move. A player
must use both numbers of a roll if legally possible (and all four numbers of a
double). When only one number can be played, the player must play that
number. If either number can be played, but not both, a player must play the
higher one. When either number can't be used, a player loses his turn. In the
case of doubles, when all four numbers can`t be played, a player must play
as many numbers as he can.

Playing Internet Backgammon for Play Money

Play and practice Backgammon for fun and enhance your skill at the game.
Once you've mastered the basics of the game you can move up and play to
win real money.The game rules are exactly the same as they are in Real
Money.

Playing Internet Backgammon for Real Money

Playing Backgammon on GammonEmpire is exactly the same as in real life,
only you get to meet exciting people from all over the world and play against
them for Real Money. Before
playing Backgammon for Real money, you
need to deposit money into your account. There are two ways to start
playing for Real money after depositing money; joining an existing table or
creating a table. In both ways there is a stake involved in the game and the
winner takes everything and pays a small fee.

Hitting and Entering

A point occupied by a single stone of either color is called a blot. If an
opposing stone lands on a blot, the blot is hit and placed on the bar. Anytime
a player has one or more stones on the bar, his first obligation is to enter
that stone(s) into the opposing home board. A stone is entered by moving it
to an open point corresponding to one of the numbers on the rolled dice. For
example, if a player rolls 4 and 6, he may enter a stone onto either the
opponents' four point or six point, so long as the prospective point is not
occupied by two or more of his opponents' stones. If neither of the points is
open, the player loses his turn. If a player is able to enter some but not all of
his stones, he must enter as many as he can and then forfeit the remainder
of his turn. After the last of a players' stones has been entered, any unused
numbers on the dice must be played.

Bearing Off

Once a player has moved all of his fifteen stones into his home board, he can
begin bearing off. A player bears off a stone, by rolling a number that
corresponds to the point on which the stone resides, and then removing that
stone from the board. If there is no stone on the point indicated by the roll,
the player must make a legal move using a stone on a higher-numbered
point. If there are no stones on the higher-numbered points, the player can
remove a stone from the next highest point. A player is under no obligation
to bear off if he can make an otherwise legal move. A player must have all of
his active stones in his home board in order to bear off. If a stone is hit
during the bear-off process, the player must bring that stone back to his
home board before continuing to bear off.

The Doubling Cube

Backgammon is played for an agreed wager (or number of points in the
tournament play). During the course of the game, a player who feels he has
a sufficient advantage may propose doubling his stakes. He may do so, only
at the start of his turn, and before he has rolled the dice. A player who is
offered a double may refuse, in which case he concedes the game and pays
the original wager. Otherwise, he must accept the double and play on for the
new higher stakes. A player who accepts a double becomes the owner of the
cube and only he may make the next double. Subsequent doubles in the
same game are called redoubles. If a player refuses a redouble, he must pay
the wager that was at stake prior to the redouble. Otherwise, he becomes
the new owner of the cube and the game continues at twice the previous
stakes. Redoubles can increase up to 64 times the original wager.

Playing with Beavers

An optional rule in Single Mode (money play) which says that when a player is
doubled, he may immediately redouble (beaver) while retaining possession of
the doubling cube. The original doubler has the option of accepting or
refusing as with a normal double.

Gammons and Backgammons

At the end of the game, if the losing player has borne off at least one stone,
he loses only the value showing on the doubling cube (the original wager or
one point if there have been no doubles). However, if the loser has not borne
off any of his stones, he is gammoned and loses twice the value of the
doubling cube. More so, if the loser has not borne off any of his stones and
still has a stone on the bar or in the winners' home board, he is
backgammoned and loses three times the value of the doubling cube.

Disconnections and Resuming Games

If you get disconnected, you will have 5 minutes to reconnect and resume the
game. To do so simply log in again and the disconnected game will be
resumed automatically for you. If you do not return within 5 minutes, the
game will be analyzed and the money will be split accordingly.

Commisions when Playing for Real Money

Single Game (Money)

Commission is taken from the final win sum (the winner pays for both
players).

Up to $20: 4.9%
Example: Joe and Alex play a single game with initial stake of $5. Alex won by
gammon. $9.02 will be added to Alex's balance and Joe's balance will be
deducted by $10. (commission is $0.49).

$20 Up to $100: 3.9%
Over $100: 2.9%

Series Game (Match)

Commission is taken from the stake sum plus 0.5% for each additional point
in a game over 1 (the winner pays both).

Up to $20:
base commission (for 1 point): 4.9%, every point: +0.5%, max commission:
9.9%.
Example: Diane and Julia play a Series (match) up to 3 points with stake of
$10. Diane wins the series 3-1.The commission for 3 points is a base
commission of 4.9%+2*0.5%=5.9% The commission from each player is
$10*5.9%= $0.59 (the winner pays both their commissions). $8.82 will be
added to Diane's balance and Julia's balance will be deducted $10.

$20 Up to $100:
base commission (for 1 point): 4.4%, every point: +0.5%, max commission:
8.9%.

$100 and over:
base commission (for 1 point): 3.9%, every point: +0.5%, max commission:
7.9%.

We encourage matches between 2 players with a similar rating level
therefore:
  • Maximum $5 commission when both ratings of the players are over
    1650.
  • Decrease of 50% in commissions when both ratings of the players are
    over 1700.
  • Increase of 25% in commissions if the rating of one of the players is
    less than 1620.

And:
  • Increase of 50% in commissions when the difference of rating is 100 to
    199.
  • Increase of 100% in commissions when the difference of rating is 200
    or more.
  • Increase of 150% in commissions when the difference of rating is 250
    or more.
  • Increase of 200% in commissions when the difference of rating is 300
    or more.

These rules apply:
  • Increased commission will not be applied if both players have a rating
    higher than 1650 or less than 1550.
  • A rating lower than 1400 is considered as 1400 and displayed as
    1400*.

Restricted Activities

  • You may not play if you are a resident of the United States states of
    Arizona, Connecticut, Florida, Louisiana, Montana & Vermont or any
    other state or territory where prohibited by law you are not permitted
    to participate in this game nor win any promotion prize.
  • You may not open more than one account per person, and per
    computer or address.
  • You may not use any software or hardware to assist play. The Site will
    monitor any attempt to use such restricted aids, and shall immediately
    terminate your account upon discovery of such use.
  • You may not consult with or help other players while they are playing,
    by using the chat, or by any other way.
  • You may not intentionally lose in any games or try to otherwise
    manipulate your rating or achieve competitive advantage.
  • You may not deliberately transfer money between accounts.
  • You may not harass other participants, or post objectionable material
    including use of any offensive language.
  • You may not send any Spam e-mails or messages, including (without
    limitation): (i) any unsolicited e-mail to a recipient (ii) repeatedly
    posting messages irrelevant to the discussion (iii) solicitation for any
    goods or services.
  • You may not disconnect on purpose while in a game or allow the global
    timer to run out.

THE SITE WILL MONITOR ANY PERFORMANCE OF ANY OF THE RESTRICTED
ACTIVITIES LISTED ABOVE AND IN ANY EVENT THE COMPANY DEEMS THAT
SUCH RESTRICTED ACTIVITY WAS PERFORMED IT SHALL IMMEDIATELY
TERMINATE YOUR ACCOUNT WITHOUT NOTICE.

Upon termination of your account, your membership in the Site will be
cancelled, you will be prohibited from any future membership, and will not be
permitted to participate in any Games.

Want to try what you've learned about Internet Backgammon?
Download
GammonEmpire now, and start playing!
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backgammon
The object of the game of
Backgammon is for each
player to bring all his
checkers into his home
board. Then to bear them
off the board. The first
player to clear all of his
checkers off the board is
the winner.
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